Monday, February 20, 2012

Texturing Done for crane.

Whoo...Finally I have done with the texturing for the crane. As I have mentioned earlier, I gone through a way which I was not familiar with, when I started with 8K, my system luckily handled the amount of memory, I should love my system. But Saddly, the normal mapping process didn't come up well, the Nvidia normal map fillter failed me from using it. I tried my best for normal mapping, and failed with that process, still searching for an efficient way to get it done. So I may learn new things on the way.

No comments:

Post a Comment