Whoo...Finally I have done with the texturing for the crane. As I have mentioned earlier, I gone through a way which I was not familiar with, when I started with 8K, my system luckily handled the amount of memory, I should love my system. But Saddly, the normal mapping process didn't come up well, the Nvidia normal map fillter failed me from using it. I tried my best for normal mapping, and failed with that process, still searching for an efficient way to get it done. So I may learn new things on the way.
Black Race Club, is a Racing video game based on Chennai. This video game is in development as Student project. Sanjay and Allen of ICAT,Chennai are working as team.
Monday, February 20, 2012
Saturday, February 18, 2012
Break from work
I have planned to enjoy this weekend with my friends.. Ah gonna attend a CS tournament..Let see , how this weekend will be.
Friday, February 17, 2012
Hmm...Working on the Crane Texture.
Suffff...Done with unwrapping, now I am doing a normal map research, I am using a 8K unwrapp, and gonna texture the crane, the will be reducing the texture to 1k or 2k. So I can achieve a good detail and the normal map too will have a good result in the end, I am expecting this to come well, so that I can add in my portfolio, lets see how good this comes.
Now I have gathered few pictures, which I can use in Photoshop to create texture for the crane.
Now I have gathered few pictures, which I can use in Photoshop to create texture for the crane.
Thursday, February 16, 2012
unwrapping a Crane.
I have done a crane, and it is quite complicated to unwrap, because it has nearly 25 seperate parts. Its taking time for me. I am really confused how big should the UV map resolution should be. I have planned to go for 2048 X 2048 ,since its going to be very big, but few of my friends suggested 1K will be enough. Anyway, Now I have planned to go for 8k and will texture it in 8K then I will gradually decrease to 2K or 1K which ever satisfies my need. I may add this to my port folio if this is gonna come well with all maps.
This is the crane I am unwrapping. This has many complicated parts and I am feeling hard to compress all the part in one single UV layout. But this is really a challenging task for me. I may learn some thing from this.
Wednesday, February 15, 2012
First Formative Jury
Today , I woke early to attend the jury. I arrived at college by 9.30 am and started to go through the checklist once, with my team mate Allen Paulson. We almost had everything, The very first team was a bit late so we got the chance to present first. Lecturer Mr.Jyothi is the jury head. And we started to pitch the concept and we showed our work progressions, and we had some minus points, according to Mr.Jyothi. He kindly asked us not to commit mistake in the further juries. It took approximately 20mins for us. And after that we left the college. I went to purchase GTA 4, and after getting it I arrived at home by 3.30 pm. I took some rest and turned on my computer to Install GTA 4, bad luck the second disk was corrupted. Oh my god this is third time it happens.
Monday, January 23, 2012
Reference Picture day!
Today, I am writing this blog at 4am in the early morning, because, From my home to santhome area travelling time is 2 hours in train. I need to go there as early as possible, so I will reach Santhome at 6.30, and I can get reference photo very clearly with no vehicles on the road. Early morning has no traffic.
And I will be in the college for the whole day and will be working on the Internship project. I have done something yesterday..I need to get it approved from Jai sir.
And I will be in the college for the whole day and will be working on the Internship project. I have done something yesterday..I need to get it approved from Jai sir.
Thursday, January 12, 2012
Maverick's Workshop: More modelling...
Maverick's Workshop: More modelling...: Still modelling things for the game. But things just seem to cause problems here and there. The file converters and stuff is causing a majo...
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