Started to model things, long back, for the test level we are making the Kathipara area, so we are working on the buildings located in that area. No updates today. Good news for me is moved to 3ds max.
Black Race Club, is a Racing video game based on Chennai. This video game is in development as Student project. Sanjay and Allen of ICAT,Chennai are working as team.
Wednesday, November 23, 2011
Tuesday, November 22, 2011
Not Worked today.
Today, it was not a good day for me, because I was not in the mood to work, even though tried to model something irrelevant to this project. Its a face model, I started with decent edge-loop, taught by one of my prof. I hope I will be finishing it tonight, had to work on project after completing this.
Monday, November 21, 2011
Basic-Concept-Sketch
Today, I had a issue with my laptop, which made me to re-install the device drivers, it took a long time to get a updated driver, so it made me late today, I didn't go to college today because I got too late. So I informed my friend Allen about this, and started to sketch few concept art, which is based on the Chennai buildings. I took reference from the image I shot last day.
This is a building, I have started to model in 3ds max, However, I don't know unwrapping in 3ds max, I will learn it ASAP, I will update the model, sooner this weeks, And we are running out of time.
This is a building, I have started to model in 3ds max, However, I don't know unwrapping in 3ds max, I will learn it ASAP, I will update the model, sooner this weeks, And we are running out of time.
Sunday, November 20, 2011
Unlucky day----
As Scheduled, today I went to Guindy to get better pictures of the location, which is really hard to get from Google Images. I stopped my bike before the Kathipara Fly-over and walked with my cam, and people were looking, why this guy is walking on this Fly-over, because I was the only person walking at the time. And started to get some pics, I snapped 45 pics, later my camera's battery went down, OMG, I forgot to put the battery in charge, waste of time, I came back home after having a apple juice.
This is something like unlucky..but I will make this lucky!
See you soon with a decent update.
I thank all my followers and people who viewed my blog so far, because I have reached 1000 + views today.
Thanks for all your support till date, I hope this continues till this project come's up successfully.
This is something like unlucky..but I will make this lucky!
See you soon with a decent update.
I thank all my followers and people who viewed my blog so far, because I have reached 1000 + views today.
Thanks for all your support till date, I hope this continues till this project come's up successfully.
Le-Meridian-First-look
My Maya is not functioning , This is causing me delay in my work, even though I am putting my best, there is always something is ready to spoil my work or my flow/ speed!
This Building I should have completed a week ago, And for now I should have completed 3 building, but because of the maya bugs, I am locked here. And I am so frustrated, this even spoils my daily update on blog.
Anyway, I sat with this Maya and done somethings to show you, please comment on it, and don't expect for a high quality for now.
What you see here is just a color map applied version, Still it has lot of works, like AO map, Normal map, Specularity and things. Tree & pillar's, sorry again, I have not finished it. I am moving to 3ds max for the better stability.
Thank god, we have started to work on our project in the beginning, if this issue would have happened in the end, we are dead!
This Building I should have completed a week ago, And for now I should have completed 3 building, but because of the maya bugs, I am locked here. And I am so frustrated, this even spoils my daily update on blog.
Anyway, I sat with this Maya and done somethings to show you, please comment on it, and don't expect for a high quality for now.
What you see here is just a color map applied version, Still it has lot of works, like AO map, Normal map, Specularity and things. Tree & pillar's, sorry again, I have not finished it. I am moving to 3ds max for the better stability.
Thank god, we have started to work on our project in the beginning, if this issue would have happened in the end, we are dead!
Thursday, November 17, 2011
Working on Texturing
Today I started the remaining part of the unwrapping, and I completed the unwrapping at 4.30pm today evening, and I saved the file, and I was trying to get UV snapshot..My Maya gone BUFFF!!! No movement
Nothing..I was waiting for it to Respond..but waste of half-an hour.
I came home from college, during my travelling I was discussing with my team mate on Skype, about our Schedule , and dates for the first prototype. And he asked me to gather some picture for today, so I went into Google and found some photographs which are relevant to our prototype, and I sent the link to the team mate.
After having my dinner I started to look at few unity tutorials for writing a Shader, which is a Chrome shader,
for the reflective material like glass on the building, I just want the window of the building to reflect the environment, and Unity forum helped me in this. As I am a newbie with all this stuff, and to say the least, I am a very new guy to unity, don't know A.. don't know B.
Now I am in the texturing process, but still my maya trouble me alot. Sorry, for not updating the textured Image, because I am working on it, And I know I am taking too long to do this. Anyway, this is making me to learn some new things!
A Tough and valuable day! The Day is saved!
Nothing..I was waiting for it to Respond..but waste of half-an hour.
I came home from college, during my travelling I was discussing with my team mate on Skype, about our Schedule , and dates for the first prototype. And he asked me to gather some picture for today, so I went into Google and found some photographs which are relevant to our prototype, and I sent the link to the team mate.
After having my dinner I started to look at few unity tutorials for writing a Shader, which is a Chrome shader,
for the reflective material like glass on the building, I just want the window of the building to reflect the environment, and Unity forum helped me in this. As I am a newbie with all this stuff, and to say the least, I am a very new guy to unity, don't know A.. don't know B.
Now I am in the texturing process, but still my maya trouble me alot. Sorry, for not updating the textured Image, because I am working on it, And I know I am taking too long to do this. Anyway, this is making me to learn some new things!
A Tough and valuable day! The Day is saved!
Wednesday, November 16, 2011
Unwrapping - Slowed down the speed.
Started and gonna complete the unwrapping, I started to correct some floating
vertices during the process of unwrapping, I find certain areas slow downing my
work speed. However its almost 70% done.
Gone through some Unity Plug-ins and found one useful plug-in " Easy road3d "
its available as a free version and commercial version, using this plug-in, its easy
to create road's, tunnels, Rail tracks, Rivers.
This reduce your time, but you want some thing good, then you have to make road
on your own , in the Hard way. Instead of using the Easy plug-in.
Back to project, My model was looking good, but after unwrapping some areas had
black/dark spots, mesh flow was alright, but I don't know why this happened all of a
sudden. I know it came after unwrapping, but I don't know how to solve this issue,
Now I am worried about this because, once I apply the diffuse map, it may have the
same effects. And this is being a important & iconic building in the game, I got to rectify
it. Else I am Dead!
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